ASSET File Documentation
Overview
Feature | Value |
---|---|
File Extension | .asset |
Format Type | Binary and Text |
Developer | Unity Technologies |
MIME Type | application/octet-stream |
Main Usage | Unity Engine Assets |
Text Serialization | YAML format for text version |
Compatibility | Unity Engine |
Can Store | Textures, Models, Animations, Audio, Scripts |
Scripting Languages Supported | C#, JavaScript (UnityScript), Boo |
Editor Used | Unity Editor |
Asset Types | Pre-defined and Custom Assets |
3D Model Support | FBX, dae, 3DS, dxf, obj |
Audio Format Support | AIFF, WAV, mp3, ogg |
Image Format Support | png, jpg, bmp, tiff, dds, psd, tga |
Compression | LZMA, LZ4 |
Serialization Modes | Forced Binary, Mixed, Forced Text |
Asset Bundles | Used for grouping and loading assets at runtime |
Versioning | Supports different Unity versions |
API Access | Accessible through Unity scripting API |
File Structure | Hierarchical, based on the Unity Scene Graph |
Custom Asset Creation | Supported through Unity Editor |
Feedback
Was this page helpful?
Glad to hear it! Please tell us how we can improve.
Sorry to hear that. Please tell us how we can improve.