WAD File Documentation
Overview
Feature | Value |
---|---|
File Extension | .WAD |
MIME Type | application/x-doom |
Primary Usage | Game Data Archive |
Developer | id Software |
Initial Release | 1993 |
File Structure | Linear |
Compression | None (typically) |
Directory Entries | Yes |
Maximum File Size | Dependent on implementation |
Main Components | Header, Directory, Data |
Header Size | 12 bytes |
Directory Entry Size | 16 bytes |
Number of Directory Entries Supported | No explicit limit |
Editable | Yes |
Supported by Multiple Software | Yes |
Usage | Storage of game maps, textures, sprites, sound effects, and other game data |
Types | IWAD and PWAD |
IWAD | Contains the complete game data |
PWAD | Contains partial data, used to modify or add to the game |
Encryption | None |
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