WAD File Documentation
Overview
| Feature | Value |
|---|---|
| File Extension | .WAD |
| MIME Type | application/x-doom |
| Primary Usage | Game Data Archive |
| Developer | id Software |
| Initial Release | 1993 |
| File Structure | Linear |
| Compression | None (typically) |
| Directory Entries | Yes |
| Maximum File Size | Dependent on implementation |
| Main Components | Header, Directory, Data |
| Header Size | 12 bytes |
| Directory Entry Size | 16 bytes |
| Number of Directory Entries Supported | No explicit limit |
| Editable | Yes |
| Supported by Multiple Software | Yes |
| Usage | Storage of game maps, textures, sprites, sound effects, and other game data |
| Types | IWAD and PWAD |
| IWAD | Contains the complete game data |
| PWAD | Contains partial data, used to modify or add to the game |
| Encryption | None |
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