NES File Documentation
Overview
Feature | Value |
---|---|
File Extension | .nes |
MIME Type | application/x-nes-rom |
File Type | Nintendo (NES) ROM File |
Developer | Nintendo |
Byte Order | Little Endian |
Primary Purpose | To store game data for Nintendo Entertainment System games |
File Header | Contains "NES" followed by MS-DOS end-of-file character |
Program ROM Size | Varies, common sizes include 16K, 32K, 64K, 128K, 256K, and 512K |
Character ROM Size | Varies, common sizes include 8K, 16K, 32K, and 64K |
Mapper Type | Identifies the memory management controller type used |
Region | Indicates if the game is designed for NTSC, PAL, or both |
Vertical Mirroring | Indicates if vertical mirroring is used |
Battery-Backed RAM | Indicates if the game includes battery-backed RAM to save game data |
Four Screen Mode | Indicates if four-screen mode is supported |
Trainer | Indicates if a 512-byte trainer (for cheat codes) is present |
Console Type | Indicates the specific NES hardware version or clone type |
TV System | Indicates compatibility with NTSC or PAL television systems |
PlayChoice-10 | Indicates if the ROM is compatible with the PlayChoice-10 arcade system |
VS Unisystem | Indicates if the ROM is compatible with the VS Unisystem arcade system |
RAM Size | Indicates the size of RAM used by the game, if applicable |
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