FX File Documentation
Overview
| Feature | Value | 
|---|---|
| File Format Name | Direct3D Effects File | 
| Extension | .fx | 
| MIME Type | text/plain | 
| Primary Usage | 3D Graphics Programming | 
| Developed By | Microsoft Corporation | 
| File Type Category | 3D Image Files | 
| Editable | Yes, with appropriate software | 
| Open Standard | No | 
| Contained Data Types | Shader Code, Rendering Techniques, Rendering States | 
| Encoding | Text | 
| Text-Based | Yes | 
| Used In | DirectX SDK | 
| Supporting Applications | Microsoft Visual Studio, FX Composer | 
| Purpose | Shaders and Effects for Direct3D applications | 
| Complexity | High | 
| Human-Readable | Yes, to some extent for programmers | 
| Can Include | Vertex Shaders, Pixel Shaders, Geometry Shaders | 
| Compatibility | Compatible with DirectX APIs | 
| Common Tools for Creation | Shader editors, Text editors | 
| Can be Compiled | Yes, into binary formats for use in applications | 
| Version Control Friendly | Yes, due to text-based nature | 
| Typical File Size | Varies widely on content | 
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