BIG File Documentation
Overview
| Feature | Value |
|---|---|
| File Extension | .big |
| Format Type | Binary |
| Developer | Electronic Arts |
| Primary Usage | Game Data Files |
| Archive Format | Yes |
| Compression | Supported |
| Encryption | Possible, depending on the game |
| MIME Type | application/octet-stream |
| Editable | With specific tools |
| Associated Games | Various EA titles (e.g., Command & Conquer series) |
| File Structure | Container for multiple files and data types |
| Access Method | Extract with special software or game engine |
| Compatibility | Mainly with EA games and specific modding tools |
| Typical File Location | game installation directories |
| Header Information | Includes metadata about the contained files |
| Moddable | Yes, by community-developed tools |
| Multiple File Formats Support | Yes, can include textures, models, audio, etc. |
| Platform | PC, and varies depending on the game |
| Open Source Tools Available | Yes, for extraction and manipulation |
| Sample Games Using BIG Files | Need for Speed series, FIFA series |
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