MESH File Documentation
Overview
| Feature | Value |
|---|---|
| Format Name | DirectX Mesh File |
| File Extension | .mesh |
| MIME Type | application/octet-stream |
| Developer | Microsoft |
| Primary Use | 3D Model Data Storage |
| Contains | Geometry, Material, and Animation Information |
| Data Encoding | Binary |
| Support for Textures | Yes |
| Support for Animation | Yes |
| Coordinate System | Left-Handed, Y-up (typically) |
| Compression | Supported through DXGI formats |
| Interoperability | High with DirectX Tools and Applications |
| Editing Software | Microsoft DirectX SDK Utilities, Blender (with plugins) |
| Vertices Storage | Stored in Buffers |
| Indices Storage | Stored in Buffers |
| Material Information | Can Include Diffuse, Ambient, Specular, Emissive properties, and Texture Links |
| Usage Context | Video Game Development, Simulation Applications |
| Advantages | Direct integration with DirectX, supports complex models |
| Limitations | Less interoperable outside DirectX environments |
| File Structure | Header, Mesh Data, Material List, Subsets, Frame Transform Matrix |
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