PCF File Documentation


Overview

Feature Value
File Extension .pcf
Full Name Valve Particle System File
File Type Game file
MIME Type application/octet-stream
Developed By Valve Corporation
Used By Source Engine Games (e.g., Half-Life 2, Team Fortress 2)
Primary Use Defining Particle Effects
File Structure Binary
Editable With Valve's Particle Editor Tool
Encoding Binary, with elements for particles
Contains Particle system definitions, textures, and settings
Supports Transparency Yes
Animation Support Yes
Compression None innately, but can be included in compressed game packages
Compatibility Exclusive to Source Engine
Key Features High flexibility in particle effect creation
Advantages Highly customizable, integrates with Source Engine physics
Limitations Limited to games and applications using the Source Engine
File Creation Through Valve's Particle Editor or third-party software
Integration Can be easily integrated into Source Engine game projects
Modification Can be modified after creation to adjust effects