ESP File Documentation
Overview
| Feature | Value |
|---|---|
| File Extension | .esp |
| Full Name | Creation Engine Plugin File - Fallout 3 |
| Type of File | Game Data File |
| Format | Binary |
| Developed by | Bethesda Game Studios |
| MIME Type | application/octet-stream |
| Platform | PC / PlayStation / Xbox |
| Used by | Fallout 3, Fallout: New Vegas |
| Purpose | Modifications and Add-ons |
| Contains | Data Overrides, New Content |
| Structure | Records and Fields layout |
| Compatibility | Requires Original Game Files |
| Can be Created With | Creation Kit / GECK (Garden of Eden Creation Kit) |
| Editable | Yes |
| Encryption | No |
| Compression | No, but can be packed into BSA files |
| Can be Merged | Yes, with specific tools |
| Significance | Extends game functionality and experience |
| File Hierarchy | Can override base game files with proper load order |
| Common Tools for Manipulation | Fallout Mod Manager, LOOT for load ordering |
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