ESP File Documentation
Overview
| Feature | Value | 
|---|---|
| File Extension | .esp | 
| Full Name | Creation Engine Plugin File - Fallout 3 | 
| Type of File | Game Data File | 
| Format | Binary | 
| Developed by | Bethesda Game Studios | 
| MIME Type | application/octet-stream | 
| Platform | PC / PlayStation / Xbox | 
| Used by | Fallout 3, Fallout: New Vegas | 
| Purpose | Modifications and Add-ons | 
| Contains | Data Overrides, New Content | 
| Structure | Records and Fields layout | 
| Compatibility | Requires Original Game Files | 
| Can be Created With | Creation Kit / GECK (Garden of Eden Creation Kit) | 
| Editable | Yes | 
| Encryption | No | 
| Compression | No, but can be packed into BSA files | 
| Can be Merged | Yes, with specific tools | 
| Significance | Extends game functionality and experience | 
| File Hierarchy | Can override base game files with proper load order | 
| Common Tools for Manipulation | Fallout Mod Manager, LOOT for load ordering | 
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