SMC File Documentation
Overview
| Feature | Value |
|---|---|
| File Extension | .smc |
| Full Name | Super Nintendo Game ROM File |
| Type of Format | Video Game ROM |
| System | Super Nintendo Entertainment System (SNES) |
| MIME Type | application/x-snes-rom |
| Typical File Size | Varies (128Kb to 6Mb) |
| Header Size | 512 bytes (Optional, might not be present) |
| Byte Order | Little Endian |
| Used For | Storing game data for emulation |
| Compression | Generally uncompressed, but may contain compressed data sections |
| Copy Protection | None inherently, relies on emulator's support for DRM |
| Executable Code | Contains executable game code and data |
| Audio Data | Included within, specific to SNES sound chip |
| Video Data | Game graphics and animations |
| Checksum | May have internal checksum for validation |
| Popularity | High among retro gaming and emulation communities |
| Required Emulator | SNES-specific emulators like Snes9x, ZSNES |
| File Identification | Typically based on file extension and internal data structure |
| Compatibility | Works on emulators across different platforms (PC, Mac, Linux, Mobile) |
| Modification | Can be modified or hacked to alter game content |
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