MOD File Documentation
Overview
| Feature | Value |
|---|---|
| Format Name | Amiga Music Module File |
| File Extension | .mod |
| Developed by | Ultimate SoundTracker; Karsten Obarski |
| MIME Type | audio/x-mod |
| Primary Association | Amiga Computers and Music Production |
| Number of Channels | 4 - 32 (Typically 4 or 8) |
| Sample Format | 8-bit PCM Audio |
| Maximum Number of Patterns | 64 |
| Maximum Number of Instruments | 31 |
| File Header | Contains song name, sample data, and pattern table |
| Pattern Data | Stores musical notes, effects, and volume |
| Loop Support | Yes |
| Compression | No native compression |
| Playback Compatibility | Compatible with a wide range of software on different operating systems |
| Historical Significance | First widespread computer music file format |
| File Structure | Header followed by sample data and then pattern data |
| Panning | Fixed and not originally supported in the format but can be emulated by software |
| Sample Rate | Typically 15kHz to 28kHz |
| Typical Applications | Music production, video game soundtracks, and demoscene productions |
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