DDS File Documentation
Overview
| Feature | Value |
|---|---|
| File Format Type | DirectDraw Surface (DDS) |
| MIME Type | image/vnd.ms-dds |
| Developed by | Microsoft |
| Primary Use | Texture Files for Video Games and 3D applications |
| Compression | Yes, supports both uncompressed and compressed (DXT1, DXT3, DXT5) |
| Color Depth | 8-bit to 32-bit and floating point formats |
| Alpha Channel Support | Yes |
| Mipmap Support | Yes |
| Texture Cubemaps | Yes |
| DirectX Version Introduced | DirectX 7 |
| Volume Textures | Yes |
| Can Store Multiple Surfaces | Yes |
| HDR Support | Yes, through floating-point formats |
| Typical File Extensions | .dds |
| Used in Platforms | Windows, Xbox |
| API Support | DirectX, OpenGL with extensions |
| Standard | Proprietary |
| Editable in | DirectXTex, GIMP (with plugin), Photoshop (with plugin) |
| Metadata Support | Limited |
| Optimized for | Fast loading and rendering of textures on graphics hardware |
Feedback
Was this page helpful?
Glad to hear it! Please tell us how we can improve.
Sorry to hear that. Please tell us how we can improve.