ROFL File Documentation
Overview
Feature | Value |
---|---|
Format Name | League of Legends Replay File |
Extension | .ROFL |
MIME Type | application/octet-stream |
Developer | Riot Games |
Encryption | Partially encrypted |
Primary Use | Storing replay of League of Legends game |
File Structure | Binary |
Version Specific | Yes, compatible with specific game version only |
Replay Control | Provides play, pause, rewind, fast-forward |
Game Data Stored | Champion picks, items purchased, and all in-game actions |
Timeline Information | Includes timestamps for significant game events |
Viewer Requirement | League of Legends client |
Metadata Included | Player names, game duration, game version |
Compression | Uses proprietary compression |
Usability | Can be shared but requires same game patch for viewing |
File Location | League of Legends/Replays |
OS Compatibility | Windows and macOS |
Game Patch Dependency | Must match the game version the replay was recorded in |
API Accessibility | No direct API, but data can be extracted with third-party tools |
Storage Limitation | Limited by account or server policies |
Shareability | High, but with version constraints for viewers |
Update Requirement | Replays may become unplayable after game updates |
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