ROFL File Documentation
Overview
| Feature | Value |
|---|---|
| Format Name | League of Legends Replay File |
| Extension | .ROFL |
| MIME Type | application/octet-stream |
| Developer | Riot Games |
| Encryption | Partially encrypted |
| Primary Use | Storing replay of League of Legends game |
| File Structure | Binary |
| Version Specific | Yes, compatible with specific game version only |
| Replay Control | Provides play, pause, rewind, fast-forward |
| Game Data Stored | Champion picks, items purchased, and all in-game actions |
| Timeline Information | Includes timestamps for significant game events |
| Viewer Requirement | League of Legends client |
| Metadata Included | Player names, game duration, game version |
| Compression | Uses proprietary compression |
| Usability | Can be shared but requires same game patch for viewing |
| File Location | League of Legends/Replays |
| OS Compatibility | Windows and macOS |
| Game Patch Dependency | Must match the game version the replay was recorded in |
| API Accessibility | No direct API, but data can be extracted with third-party tools |
| Storage Limitation | Limited by account or server policies |
| Shareability | High, but with version constraints for viewers |
| Update Requirement | Replays may become unplayable after game updates |
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