PVR File Documentation


Overview

Feature Value
File Extension .pvr
Full Name POWERVR Texture File
Primary Use Texture mapping in games and 3D applications
Developed by Imagination Technologies
Compression Supports both compressed and uncompressed textures
Texture Format Support PVRTC, PVRTC2, ETC1, ETC2, DXT, ASTC
Color Depth Supports up to 32 bits per pixel
MIME Type image/x-pvr
Alpha Channel Support depends on specific texture format
Mipmaps Support for generating and storing mipmaps
Metadata Storage Can store metadata within the file
Platform Support iOS, Android, Windows, macOS, and various game consoles
API Support OpenGL, OpenGL ES, Vulkan, Direct3D
Usage in Applications Mobile games, VR applications, real-time simulations
File Signature 34 50 56 52 ('PVR')
Endianness Little endian
Maximum Texture Size Limited by hardware capabilities
Multi-Texture Support Can store multiple textures within a single file
Advantages Efficient storage, broad hardware support, versatility
Tool Support PVRTexTool, Adobe Photoshop with plugins, other third-party tools